Oh yes my friends!
9:32 AM
Posted by Reygahnci on Friday, August 21, 2009
Another August... that can only mean BlizzCon! That's right, BlizzCon will be opening their doors very soon to the enthralled masses. We're all very excited about the changes that are going to be announced... of course I will have ALL the Druid information I can find here with discussions on the upcoming changes.
In my last post, I talked about design decisions and their impact on the game as a progressively evolving entity... it was a little crazy, I know. This time, I think I'd like to talk about some of the updates we are going to see in 3.2.2. Most notably, Feral Druids (regardless of spec... everyone takes Shredding Attacks) are getting their talents updated such that we will have 20% per combo point on a finishing move to make our next Nature spell with a cast time of less than 10 seconds instant.
Hold on... let's allow this to sink in... has it properly settled? Are you feeling giddy and little over-anxious? You should be.
Pop someone with a 5pt Rip? Guess what, you have an instant-cast Cyclone/Roots/HT/etc waiting for you for the next few seconds (I don't know exactly how many seconds... but I'm installing the PTR right now to test it out). This will DEFINITELY help Ferals feel like a better contender in the 3v3 bracket. I have hesitated posting this update until now simply because I had low hopes that it would actually make it to live.
To be perfectly honest, I still feel like it only have a 50-50 chance of making it to a public release. This is mainly due to the fact that it is simply another instance of Maelstrom weapon, which Enhancement Shammies get AND Ret pallies get (Art of War)... I suppose it's a decent way of leveling out the hybrids so that their dps specs feel a little more in control without making them too powerful, but I feel like this one is borderline overpowered.
Anyway, we tried out a new 3v3 partner last night: a Blood DK. I have to say, his damage output is extremely impressive AND we were winning a lot... I think it's mainly due to the fact that we cleave better than most cleave teams, and control teams lose control when we split out dps to control the controllers. Oh... that and he gives me Hysteria for that hilarious "cannot be blind/sapped/gouged/freezetrapped/wyvernstun/concussionshot/etc" bonus that also gives me 20% more damage. This is a straight to 2k 3v3 team, so I'll be collecting my shoulders and weapons next season after all.
I will report back with more updates as BlizzCon gets underway... I'm excited to say the least.