I can't help but feel like Blizz does these types of things because they intentionally hate me...

Druid Alpha Talent Tree

Yes, that's right. The Druid talent tree from the Friend and Family Alpha is here (apparently, there's some lax NDA this time around and they're expecting data to get leaked... just not until they're ready for it to), and Blizz has decided to give Moonkins all the love. You should notice that basically the Balance and Resto trees have been updated with new abilities, talents removed, talents reorganized... etc.

Feral. Got. Nothing.

Thanks Blizz... I know it's early on in the testing and what-not, but you could have started with Feral. BAH.

Primal Gore's still there... wtf right?

Also, look at the boomer tree... why are they getting ANOTHER knockdown? It's straight up looking like Moonfire (except it's the Sun), and it knocks down your opponent... and they get an AoE Silence with a Daze on it. It'll be Silence them, knock them down, and as soon as they get out and start casting, Typhoon them. Boomkin's looking kinda cool.

Additionally, the Resto tree doesn't have Dispel Magic in it... so we know they aren't done... Oh yeah... and my favorite part:

Furor is still there... and they moved Naturalist down another tier... so instead of being forced to spend 11 points in resto... we now have to spend 16...


LMAO... I just noticed this but give Nature's Reach a read and see if you don't see why I'm laughing. Hey Ferals... 13 points in Balance you say!?


Okay... let's just keep this off the forums for a day or two... I'm not sure what's-what given the NDA and TORRENT of leaked info on reputable sites (such as mmo-champ). I think this will be a short period of "keep your head down and you might not lose it."

Let's talk first impressions:

1) Solar Beam - it's a set-n-forget spell that disorients all in the radius for 3 seconds (that's a 50% snare, essentially) and it also silences everyone in the radius for its duration (10 seconds). It's also surprisingly low in the balance tree (only requires 10 points to pick it up).

2) Blessing of the Grove - it's a flat 4% more damage to Mangle at the bottom-tier of the Resto tree... I don't really get it given that Furor is still there at 5/5... no one will be able to pick it up.

3) Perseverance - a 5-point talent that gives 10% spell damage reduction. Given that Cats have always had trouble with Casters (ZERO defensive CDs for casters besides Barkskin...) this feels like them tossing us a rope. However, it's on the same tier as Natural Shapeshifter, and that will be mandatory if you end up taking Solar Beam as a Feral (which we might).

4) Naturalist - BAH... still a 5-point talent, still mandatory for Ferals... AND NOW IT'S DEEPER IN THE TREE... bah. Instead of having a mandatory 11 points in Resto, this knocks us up to a mandatory 16.

5) Improved Tree of Life - "Increases damage done by ..." wtf?

6) Improved Tranquility - "Reduces damage taken while channeling Tranquility by 50%"... wtf? When I see a Druid using Tranq, I'm certainly NOT trying to dps him, I'm gunna KICK him in the mouf... maybe this is a PvE thing only.

Otherwise, business as normal. Hopefully, Blizz comes out with a statement as to whether we're supposed to be talking about this or not...