Video Stuffs!
8:40 AM
Posted by Reygahnci on Tuesday, August 31, 2010
Okay, I realize it has been over a week since my last post. It is mainly due to the fact that I am finally going to put my money where my mouth is, so to speak, and put up some of my Feral videos. I have been working with my video editing software all last week (essentially) trying to get the perfect dimensions, output size, and output quality. Long about 5pm on Saturday, I finally got it where I wanted it (appropriate for YouTube uploading). The only hitch was that I didn't have a video to upload... I hadn't really worked on anything since that Rogue+Priest match from season 5. So, I thought it would be kind of fun to throw up a commentary video for my first. It required very little editing and I basically would get to explain my matches better than my words on my blog ever could. So, the first thing I did was find a good video, and while Zooze is likely going to hate me for this, I decided to use his Warrior+Druid video to illustrate our strategy against that comp.
As I am sure I have brought up before, Warrior+Druid has become a bit of a specialty of ours; we simply never really lose against this comp anymore. The reason for this is two-fold: first, Guntir got his Purified Lunar Dust, and while it's no Heroic Solace in terms of mana longevity, it returns him enough mana to play the outlast game against healers who really don't go OOM (Druid, Shammy, Pally); second, since Guntir's mana isn't an issue, we are free to CC-train the Warrior (unless he's Gnome/Troll with the reduced snare/root duration meta) then entire match and essentially ignore any/all pressure the warrior can put out. Since Guntir has nigh-infinite mana between Innervate, PLD, Shadowfiend, and Hymn of Hope, we can essentially focus all our attention to pressuring the Druid the entire match and setting up for big-time Mana Burn chains to get him into trouble. Then, it just becomes a question of dispelling a single Innervate which usually nets us the win, but can definitely cause a match to go long.
Anyway, here's the video, I hope you like it!
Note: the video quality/resolution might continue to get updated by YouTube, so if it looks choppy or grainy, just change the resolution to 480p and it should be good. This is my first commentary vid, so let me know what you think!
August 31, 2010 at 7:34 PM
I know its funny we got really good at Warrior-Druid as well. It's funny I don't know your rating (where I am at I couldn't watch the video), but this is from 1700-2000ish rating we hardly see them anymore. We are currently hovering around high 1900s and actually saw one last night.
But! What we do as frost DK / resto shaman. I first go in hard on the druid pull all his focus on him, all the while I make sure to the most wonderful thing ever created my 'focus cast chains macro.' hah It keeps the shaman off him a lot.
Rinse and repeat, I 99% of the time eat my chains back in his reflect so he hexes the warrior if he gets into serious shit. So, I focus kite the warrior for him while I rail the shit out of the resto druid.
When resto druid goes to innervate (I became good at anticipating it ~ hmmm maybe because I have a druid!) I make sure hungering cold is up, hopefully a popped trinket, if not hex should be available, Naom is awesome like that. Pull him out in the open with hungering cold him, or chains if I can't either way he purges it.
Then I just draaiiiin, but honestly I end up getting luck string of crits in AT, MF, Strang I drop em lol or my fav. I hungering cold them and get a full rune refresh!!
August 31, 2010 at 7:37 PM
wow sorry man I should edited first ... if any of that terribly written comment is unreadable I can interpret if need be.
September 1, 2010 at 8:04 AM
You should never get reflected CoI, just setup an addon like Spell Alerter or PowaAuras to tell you when your Focus has Spell Reflect up.
Also, how sad are you about the CoI nerf in Cataclysm... I cannot personally wait.
September 1, 2010 at 8:12 AM
Loved the video and the commentary! I'm going to forward this to my new disco team mate. There's a lot of good information, and you've let me know some areas where i need to improve vastly.
You're my hero, bro!
September 1, 2010 at 8:15 AM
Thanks, Dwight!
I appreciate the support; I've gotten a lot of good feedback (in game mostly, which is fine... but I'd rather it be here because I get emailed when comments get left) which I am going to try and implement for the next commentary video I do. For one, I admit it might be a little bland with no music in the background, so I'll put some in the next one.
As far as matches go, what would you like to see for the next 2v2 match-up?
Warlock+Rogue, Ele+Destro, etc?
I have a couple of Warrior+Pally, but the strategy is pretty similar with a few modifications to keep the warrior from HoF'ing all over Guntir's face.
September 1, 2010 at 11:12 AM
Honestly man, I'm interested in seeing everything you guys go up against... We're starting out pretty fresh, and went 8 and 11 our first night, so it was kind of a rocky start. One match that left a particularly bitter taste was rogue/boom. Rogue sapped priest to open and proceeded to light me up like the 4th of July, all while boomie was stealthed... Priest had to trinket out of the sap, only to be cycloned and then the druid popped treants and starfall... I was done in with a quickness. I'm Skwidrific on the armory, if there are any helpful suggestions you can think of, I'd sure like to hear them.
September 1, 2010 at 11:19 AM
Going against a Rogue team (double-dps, specifically), your Priest cannot trinket anything EXCEPT Blind. If you trinket Sap, you're going to lose.
The other thing is that against Double-dps teams, it doesn't matter so much about your priest's mana, try and get into combat against double-stealths by using Mass Dispel some-what randomly. I don't know if I have any videos of this... but Guntir is amazing at it.
When we go against Lock+Rogue, for instance, if Guntir gets a Mass Dispel to hit the Rogue in stealth, while it doesn't break the stealth, it puts him in combat, and now I can feel free and open on the Lock with Berserk. We'll be so far ahead before the Rogue opens on me, it won't matter that the Lock has crazy damage output. The only stripping he can do to me is Shadowfury (dispelable) and Death Coil (dispelable).
Mass Dispel has a radius which might as well read "half the arena, unless it's Nagrand, in which case it'll be 1/4 the arena". If it's RoV, Mass Dispel the ground off the platform on one side while standing on the back-most portion. If you don't get in combat from that, Mass Dispel yourself as it's a huge radius and they're probably trying to get a Sap on you... if you get into combat, start spamming Holy Nova to try and knock them out.
Meanwhile, as the Feral, you're trying to keep a pretty good distance on your Priest (so you don't get sapped) while still maintaining distance for FCC. Against a team like Rogue+Boomkin, I'd basically try and get the Rogue to open, pounce him and cover it with a Maim to get ahead on pressure and damage... if he trinkets ANYTHING, use an instant-cast Cyclone on him, then throw an Abolish on your Priest. From there, you should have enough momentum and enough cooldowns left to kill the Rogue before anyone really dies. Try and make the Boomkin trinket a Psychic Scream before Starfall so you can use an instant-Cyclone on him when he finally does use Starfall.
September 1, 2010 at 1:36 PM
Well yeah I know but I'm trying to run without add-ons, (although I used PowerAuras for a loooong time, it actually taught me to be more mindful of my procs without needing it lol) ... and Id rather eat my chains and Naom to not have to eat his hex ... he will land the hex then and at that point it doesn't matter anyways because warrior is contained haha.
Well, I'm at a wait and see point about changes. Yeah some look outlandish but hell the combat it overtaking a major overhaul anyways with dispels being penalized more, the bigger health pools and the emphasis being put on managing when you heal and not be able to 0-100% someone in one global!